Top citation year was 2025 with 58 citations. Average citations per year stand at 25.75. Each indexed article contributes around 2.04 citations on average. Latest CiteScore for 2026 is 2.54, indicating a Upward trend. Based on 2025 CiteScore comparison across active journals, this journal falls in Z4. Most cited article currently has 26 citations.
Journal of Vocational, Informatics and Computer Education
Explore the Journal of Vocational, Informatics and Computer Education journal profile, Computer Science research coverage, citation metrics and scholarly impact.
Journal Information
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Journal Metrics
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Smart Insight
DCS Trend
Most Cited Article
Analisis Penggunaan Chatbot Berbasis AI pada Model Hybrid di Jurusan Teknik Informatika dan Komputer
Citation Snapshot
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Yearly Citation Performance
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Yearly Citations
| Year | Citations |
|---|---|
| 2026 |
15
|
| 2025 |
58
|
| 2024 |
26
|
| 2023 |
4
|
Citation Trend
About This Journal
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Journal of Vocational, Informatics and Computer Education (VOICE) is a biannual scholarly publication dedicated to advancing research at the intersection of vocational education, informatics, computer technology, and technology-enhanced learning. The journal provides a platform for the dissemination of rigorous field-based and library research examining the design, development, implementation, and evaluation of digital technologies in educational and professional contexts.
VOICE publishes high-quality scientific articles in English, prioritizing original empirical research as well as comprehensive review studies that contribute to the understanding and advancement of technology integration in education. The journal focuses particularly on vocational and higher education environments, emphasizing the development of digital competencies, industry-aligned skills, and innovative pedagogical practices within informatics and computer-related disciplines.
The journal also welcomes research on broader technological domains relevant to educational transformation, including artificial intelligence in education, human–computer interaction, user experience and interaction design, digital pedagogy, learning analytics, cybersecurity education, and data-driven educational research. In addition, VOICE encourages studies addressing policy, governance, and professional development related to the adoption and implementation of educational technologies.
Within the context of computer and informatics studies, VOICE covers research on software systems, hardware technologies, computational applications, and human-centered digital systems that support learning processes, educational innovation, and professional practice.
This journal covers, but is not limited to, the following areas:
1. Informatics and Computing
Research addressing the design, development, implementation, and evaluation of computing technologies relevant to educational, professional, and digital learning environments, including but not limited to:
Artificial Intelligence and Machine Learning
Deep Learning and Neural Networks
Data Science, Big Data, and Data Analytics
Software Engineering and Software Development
Computer Networks and Internet Technologies
Cloud Computing and Distributed Computing Systems
Internet of Things (IoT) and Smart Systems
Human–Computer Interaction (HCI) and User Experience (UX)
Intelligent Systems and Decision Support Systems
Natural Language Processing and Computational Applications
Cybersecurity and Information Security
Emerging Computing Technologies and Digital Systems
2. Information Technology in Education
Studies focusing on the design, integration, implementation, and evaluation of digital technologies in teaching and learning environments, including:
Computer Science Education and Programming Education
Artificial Intelligence in Education (AIED)
Educational Data Mining and Learning Analytics
Intelligent Tutoring Systems and Adaptive Learning Systems
Digital Learning Environments and Online Learning Systems
Learning Management Systems (LMS) and E-learning Platforms
Immersive Learning Technologies (Virtual Reality, Augmented Reality, Extended Reality)
Mobile Learning and Ubiquitous Learning Environments
Technology-Enhanced Learning (TEL) and Digital Pedagogy
Educational Software and Learning System Development
Digital Assessment and Technology-Based Evaluation Systems
Computational Thinking, AI Literacy, and Digital Literacy in Education
3. Vocational Technology Education
Research examining the integration of computing technologies and digital innovation in vocational, technical, and professional education, including:
Curriculum Development in Informatics and Computing Education
Competency-Based Training and Digital Skill Development
Teaching Factory and Industry 4.0 Learning Environments
Smart Learning Environments for Technical and Vocational Education
Work-Process Knowledge and Workplace Learning
Work-Based Learning and Apprenticeship Systems
Industry–Education Collaboration in Computing and Technology Fields
Workforce Preparation for Digital and Technology-Driven Industries
Digital Literacy and Cybersecurity Education in Vocational Contexts
Professional Skills Development for the Digital Economy
4. Innovative Digital Learning and Educational Innovation
Research exploring innovative pedagogical approaches, emerging technologies, and new learning ecosystems in digital and technology-enhanced education, including:
Innovative Digital Pedagogy and Instructional Design
Gamification and Game-Based Learning in Computing and Technology Education
Project-Based Learning and Problem-Based Learning Supported by Technology
Learning Innovation Using Artificial Intelligence and Intelligent Systems
Automation and Smart Learning Technologies in Education
Digital Transformation in Education and Training Institutions
Emerging Educational Technologies and Future Learning Environments
Smart Education Ecosystems and Data-Driven Learning Systems
Educational Innovation for Developing Digital Competencies and Future Skills
Indexed Articles
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